Steamstartvalidatinguseridticket returned esteamerror

The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero.The update also contains several bug fixes, listed below.Dropped Pickle from server ( @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@) Removed weapon_glock(weapon_glock) L 03/14/2010 - : "Demon" disconnected (reason "Demon timed out") Game will not start until both teams have players.Dropped Demon from server (Demon timed out) Removed weapon_glock(weapon_glock) L 03/14/2010 - : "»]Ki R[« ŠÑ€ÃKÝ [Ld R.]" disconnected (reason "»]Ki R[« ŠÑ€ÃKÝ [Ld R.] timed out") Game will not start until both teams have players.I can be a bit fof a workaholic and I do enjoy my job even though it can be very stressful at times.I am looking for a calm, humble man who cares for me and my family and is willing to help.

L 03/14/2010 - : [kigen-ac-pub.smx] Error received during update: Failed to contact master server.

When i enter on my server got error steam validation rejected and server writes Steam Start Validating User IDTicket: Returned Esteam Error 25On client: Semi-Steam 1.9 RC1On server: e Steamation 1.8(files for Source 2007 engine) Maybe e Stemation don't support login method of Semi-Steam?

(Unknown emulators fix this problem but i wan't enable this option)Or Garrys mod added additional check of clienti patched my using vup 2.0 beta but when i try to connect it says i dont own game (of course im using a cracked steam client g-steam to be specific)and the server thingy im using is the one in steam as in tools section source dedicated serveralso the game is counterstrike sourcecheers"A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch.

EDIT: Oh :/ i changed it in memory editor to 47 and game freeze while connect :o I think string must be same, but how to do it, when lenght is different ? for csdos/hlfreeze/btbp I released a patch various months ago: want to old CS 1.6 server (nonsteam) can accept new and old protocol at same time. But when I connect, at "parsing server info" message kick's me with message Server returned version 47, not 48Last 32 messages parsed.0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad199 0008 svc_disconnect614 0008 svc_disconnect2397 0000 svc_print2397 0041 svc_serverinfo BAD: 47:svc_bad Wrote erroneous message to Last 32 messages parsed.0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad0 0000 svc_bad199 0008 svc_disconnect614 0008 svc_disconnect2397 0000 svc_print2397 0041 svc_serverinfo BAD: 47:svc_bad Wrote erroneous message to buffer.datthe protocol is hardcoded and the client reads it from the server's packets and compare it with their own so you can't allow any client protocol to join, you are obbligated to choose what client protocol allowing in your server. I uploaded small metamod plugin which allow protocol 47 and 48 to play (and additionally allow to add old server to masterlist, but this is useless - now fixed).

Luigi, please, help me...uhmmm sincerely I have not understood what is the subject. This patch is already relased, but with no source / works only on bugged ok now it's clear.

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